Wednesday, January 10, 2007
Is Vista Going To Destroy Indie Gaming?
Alex St. John, one-time game evangelist for Microsoft and program director for DirectX, has written a scathing commentary on the new Windows Vista and how it may cripple independent games.
As a now indie game publisher himself, he's in a particularly interesting position. As he states,
"It’s perhaps ironic that I run my own online game publishing company now and have become a dependent customer of the platform and technologies I once worked to create. Some of you might call it `justice' -- if it is, I wish it for my successors working on Vista."The problems he outlines with getting games to run in Vista include:
* Mandatory and inescapable "Limited User Accounts" (LUAs) make installing a piece of software from the Internet require jumping through many hoops, and clicking through several security warnings. This is likely to scare off (or at least annoy) many users who would otherwise become customers.
* The ontrusive security measures extend to the new, tightly integrated "Game Explorer," which users will come to expect (by design) to find their games. If your game doesn't register itself with the Game Explorer, it will be a second-class citizen, and may confuse users who won't be able to find it where it is "supposed" to be.
* If your indie game DOES register with the Game Explorer, your indie game may be in an even worse state. Without an ESRB rating, the game registering "properly" as a game will be blocked by the parental controls. To top it off, Vista will actually offer to DELETE the link to the game if you try to run it from anywhere on the system other than within the Game Explorer.
While they complained and submitted bug reports over the last two years about how these "features" would affect small game developers and publishers, Microsoft continued forward without changing stride. Alex St. John speculates that there may have been an ulterior motive, and Microsoft was preemptively making a move to crush the competition:
"Since the Game Explorer is also inexplicably hard coded into Vista and `secured' from any modification, nobody can presumably fix its problems or otherwise augment it other than Microsoft. Considering the effort Microsoft must have invested in making the Game Explorer this onerous and immutable, it seems plausible that it was intended as a place holder for a subsequent game service offering from Microsoft."I guess we'll soon find out how badly this is going to torpedo indie game efforts. It definitely sounds like it's going to make our job that much harder, as we already have a difficult job of trying to educate users on how to navigate the fairly ugly process of downloading, installing, and running downloadable games. Microsoft has just made things easier for their "approved" partners and even more difficult for those of us not rich enough to be invited to the party, I guess.
Considering how supportive Microsoft has been for indies with the XBox 360, I think this further illustrates how Microsoft is less of a monolithic beast and more of a collection of very different business units.
Be sure and read the entire article HERE.
(Vaguely) related mumblings and grumblings:
* Dependent, Independent, and Indie
* Spector Warns Indies To "Forget It!"
* Wildest Birthday Party Ever!
* Indies Squeezed Out of XBLA?
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Labels: Biz, Indie Evangelism
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Wow, I didn't know it would be that bad. I remember reading about "Games for Windows" and Game Explorer, and I thought that it was just one more obstacle to making cross-platform games.
Microsoft does a good job of securing their position from competition. These days, Microsoft has been screwing over developers by incorporating more and more things into their OS. Anti-virus (which makes no sense to me), zip utilities, and now game developers? If you aren't already incredibly well established in the industry, good luck!
Of course, I don't understand how XNA ties into it. Why make it easier for people to make games for your platform if you are going to make it harder for people to play those games?
Microsoft does a good job of securing their position from competition. These days, Microsoft has been screwing over developers by incorporating more and more things into their OS. Anti-virus (which makes no sense to me), zip utilities, and now game developers? If you aren't already incredibly well established in the industry, good luck!
Of course, I don't understand how XNA ties into it. Why make it easier for people to make games for your platform if you are going to make it harder for people to play those games?
Oh blah. I'd take anything anyone from Wild Tangent says with a grain of salt the size of Mt. Everest. Yeah, installing stuff from Wild Tangent is a huge pain in the buttocks, but that's becaues they install a bunch of crap for their "platform" as well as whatever game you're actually interested in.
Installing the Fate demo the other day did throw up a bunch of extra warnings in Vista. I'm glad it did because it alerted me to the fact that the Fate demo was messing around more than I want it to.
Also, until now, I'd never even heard of the Game Explorer (and it's not like I don't play games. Lately on Vista). Once I went looking for it, it kind of reminds me of the "Games" folder that's been in the Windows Start menu forever. Nothing there but a bunch of MS freeware. Since the games I like aren't there, I don't see a compelling reason for it to become some monstrous must-have that'll end up limiting those who aren't there. It's certainly not a concern for the indies, I don't think.
Installing the Fate demo the other day did throw up a bunch of extra warnings in Vista. I'm glad it did because it alerted me to the fact that the Fate demo was messing around more than I want it to.
Also, until now, I'd never even heard of the Game Explorer (and it's not like I don't play games. Lately on Vista). Once I went looking for it, it kind of reminds me of the "Games" folder that's been in the Windows Start menu forever. Nothing there but a bunch of MS freeware. Since the games I like aren't there, I don't see a compelling reason for it to become some monstrous must-have that'll end up limiting those who aren't there. It's certainly not a concern for the indies, I don't think.
all games should run fine under a LUA anyway. if they don't, they are proabbly installing some dubious spyware bull
I agree that LUA should not pose a big problem. Mac and Linux/Unix have been doing this for years, it's great. I haven't had a virus or piece of spyware on any of my computers since 2001.
I don't think that LUA will fix all of microsofts security holes, but it will help.
Now the warning might become a problem, but a lot of gamers are just going to blow this off. It's just like the unsigned device driver warning when you are installing your wireless adapter at home, they recommend that you do not install it, but you do anyway. Also, the fact the game game is a trial and not for free should sooth the installers fears of the validity of the software.
Who knows, this is just typical microsoft behavior. Borland who? Word Perfect? Netscape? It was the ill-treatment of borland that sent me running to alternative platforms to find another home, I used to love C++ Builder, I never did like OWL or MFC. I still have an OWL chart for borlands 4.5 C++ ide.
I don't think that LUA will fix all of microsofts security holes, but it will help.
Now the warning might become a problem, but a lot of gamers are just going to blow this off. It's just like the unsigned device driver warning when you are installing your wireless adapter at home, they recommend that you do not install it, but you do anyway. Also, the fact the game game is a trial and not for free should sooth the installers fears of the validity of the software.
Who knows, this is just typical microsoft behavior. Borland who? Word Perfect? Netscape? It was the ill-treatment of borland that sent me running to alternative platforms to find another home, I used to love C++ Builder, I never did like OWL or MFC. I still have an OWL chart for borlands 4.5 C++ ide.
... Only Indie gaming?? Here are two good articles that everybody should read if they want to use Vista ...
http://hiddenresource.corewatch.net/archives/75
http://aralbalkan.com/817
http://hiddenresource.corewatch.net/archives/75
http://aralbalkan.com/817
Well, it's good to see all the different opinions on the matter. Having not even touched Vista, I've been getting all my information second-hand.
I think the scariest thing is the growing trend to make Windows a semi-closed system. Meaning it's technically open, but unless you partner with Microsoft, the O.S. will alert the user that somehow the software they are installing is somehow of lower quality or suspicious.
I guess we'll have to see. I don't believe the sky is falling or anything, and in spite of my title I doubt we'll see a major drop in indie game sales, but I do see this as a legitimate concern.
I think the scariest thing is the growing trend to make Windows a semi-closed system. Meaning it's technically open, but unless you partner with Microsoft, the O.S. will alert the user that somehow the software they are installing is somehow of lower quality or suspicious.
I guess we'll have to see. I don't believe the sky is falling or anything, and in spite of my title I doubt we'll see a major drop in indie game sales, but I do see this as a legitimate concern.
I also get all my Vista info secondhand, except for the amount of work needed to get rid of those warnings, because i looked it up for this guy i know on IRC. he has not exactly provided free advertisin
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