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Thursday, October 25, 2007
 
Indie RPG News Roundup, October 25th
Indie Roleplaying Games: Why should mainstream studios have all the fun? Here's what's going on with the usual suspects (and if you know of other RPGs in late development, please let me know here, or by email, or on the forums).

Aveyond 2: Ean's Quest
Beta testing for Aveyond 2 begins October 31st for internal testers. This was slightly delayed due to problems with the long-awaited mouse support for the series (which is not supported natively by RPG Maker, which has its roots firmly in the console area).

Scars of War
Gareth Fouche has an update discussing the history of the world of Scars of War, in particular the "War in the West." This was the recent war of which the player character is a veteran. He's also got a map posted of the area, shown in brutally reduced size here. Check out the history of the War In the West.

Depths of Peril
Soldak has four new very short stories (or histories) up describing events in the world of Depths of Peril. These include "The Crusade of Light," "The Reign of Terror," "Time Renewed," and "The Dark War." In addition, Steven was kind enough to pop onto our forums this week and address some of the concerns people have had with the initial release of Depths of Peril. Many of the problems people were having HAVE been addressed in the latest patch, making an excellent game even better.

Oh, and if you haven't done so yet, try Depths of Peril...

The Broken Hourglass
Planewalker Games has an article up discussing one of the simplest ways to mod The Broken Hourglass to customize it and make it your own - adding custom character portraits and sounds. Read up more in Rules and Mechanics: Portraits and Soundsets. And get ready to import your favorite images and sounds from Baldur's Gate II, Planescape: Torment and Neverwinter Nights... :) (Hey, you KNOW you thought about it...)

Cute Knight
There's a review of Cute Knight Deluxe by yours truly on Game Tunnel. I've already been taken to task by one reader for failing to make explicit the Princess Maker connection / inspiration. Woops! This was a tricky one to write, because it was a review of the "Deluxe" version - which means part of it is a comparison to the original. Are the changes enough to warrant the upgrade (or buying the game again)? And I'm not too keen on the rating system in Game Tunnel --- I mean, isn't every indie game supposed to be a "try?" Could I give it a "Try+" or a "Buy -"? But no full review had been done on Game Tunnel of either it or the original, and it deserved one.

UPDATED: Added mention of the Cute Knight Deluxe review and two new story links for Depths of Peril.


(Vaguely) related sounds of a digital tree falling in an unpopulated Internet forest...
* Let's Talk About Depths of Peril
* Beyond the Gate: Jason Compton on the Making of The Broken Hourglass
* Interview with Amanda Fitch, Creator of Aveyond
* Indie RPG News Roundup, October 10th
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Comments:
Heh, it is always kinda surreal to see my stuff posted online with the other RPGs in development. Thanks Jay.

(Just note that's very much a WIP map though. I'll probably get an actual professional artist to spiffy it up.)

Some good indie RPG news all round. Go us!
 
I know. I stuck in a tidbit on Frayed Knights once or twice, and I felt like such a poser doing that. There are some seriously cool indie RPGs out and in development right now.
 
The review of an expansion or additional content is always a pain, particularly in your case where a review of the first game doesn't exist. Kudos for getting it done though!
 
Poser? Not at all. You're doing some great, creative work there. I love reading about your process and progress.

And heck, it's just encouraging. Seeing what progress you've made in a week boosts my motivation to tackle my own task list. :D
 
~j: Thanks. You've been doing this a lot longer than I have. I may be WAY too close to things in order to give an objective review (and I may be making myself PART of the problem I outlined a few weeks ago). But I don't really believe in "objective" reviews anyway. And my subjective review is, 'I LOVED this game but I do not expect it to appeal to a large subset of RPG fans. Nor to all casual gamers. It ain't perfect. But it's definitely worth taking a look at!'

Gareth: Thanks, man. Proof will be in the final release, naturally. And this won't be a stellar, knock-the-world-on-its-butt game that makes people forget Oblivion and that Richard Garriott game series whatever-it-was-called. Or the Fantasy series that was obviously never, ever final. But I do think that, in the end (warts and all), it's going to be very entertaining, fun to play, and worth the money.

It's just hard, some days, imagining that it will be that way in the future when I see what it REALLY looks like today.
 
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