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Monday, November 05, 2007
 
Interview With Ron Gilbert
If you remember the classic Monkey Island adventure games - or if you are looking forward to the upcoming Penny Arcade game - you may enjoy this new interview with Ron Gilbert, the designer responsible for spoiling us and preventing us from fully enjoying lesser-quality adventures of the era.

Since this interview is for the World of Monkey Island website, he naturally talks a lot about his work on Monkey Island --- with his usual humor. But he doesn't neglect his role on the upcoming Penny Arcade game.

My favorite quotes:

Q: Do you think you’ll ever create something again that gets such a huge fanbase like happened with the Monkey Island series?

A: The problem is, you can only do one deal with the Devil and I blew it on a 16-color EGA game.

Q: Now that the newness of 3D with super realistic graphics and such is beginning to wear off, do you think games will move into more interesting styles and concepts?

A: Dear god I hope so. I'm so bored with realistic graphics. I can go outside and see realistic graphics. I want something that really excites my imagination. While doing realism is technically very challenging, it's not very creatively challenging and we need some more creativity in this business. All these stupid space marine games all look the same. None of them make me care at all about the world. Sorry Halo.

Enjoy!

Ron Gilbert Interview at World of Monkey Island

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