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Tuesday, February 12, 2008
 
Gamezebo Interviews Georgina Bensley
Gamezebo has just interviewed Georgina Bensley of Hanako Games (Fatal Hearts, Cute Knight). They focus a lot on the indie game creation process, asking questions about design, how she finds contractors, and so forth. That's fascinating stuff to ME, since I have this voyeuristic interest in seeing how other indies manage to get their job done. :)

A couple of excerpts:
How do you fund your projects?

The business grows organically - the sales from one game allow me to spend more money building the next.

If someone offered you a studio with a staff of 10 people, what would you do?

I can think of projects to assign if I had a bigger staff, but I'm not sure I really want one. I do always have more ideas than I have time for, but that may be a good thing. It forces me to focus. I think I'd be more likely to have people working with me than for me, people who were passionate about their own ideas.
Ah, bootstrapping...

Anyway, I thought I'd pass it along:

Gamezebo: Interview with Georgina Bensley, Hanako Games

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