Tales of the Rampant Coyote
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Friday, March 21, 2008
 
Frayed Knights - Be 'Fraid. Be Very 'Fraid...
It has been quiet on the Frayed Knights front this week, mainly because I've been coming home from work at 2 in the morning, crashing for six hours, waking up, throwing together a blog post and maybe 5 lines of code for the game, and going back to work.

All that being mangled, one of the nice things about actually having a team in place is that things have actually been getting done. Without me. Scary.

Kevin has been hard at work on one of the next areas beyond the pilot. Giant rats are involved. These aren't your regular giant rats. He's also touched up the texturing on the inn in Ardin. James has been cranking away at additional sound effects, so maybe now not EVERY container and door will sound alike.

Mike has provided me with the drafts of two new musical themes, one for a new main theme and one for a dungeon exploration theme. Now I just have to fix background music (AGAIN!) to make it behave.

For my part, I've cleaned up a couple of bugs, had one that I THOUGHT was clean come back and bite me on the butt (see above, re: background music), and been putting in a few minutes into the saved-game system. Yeah, still. If I could get a full 8-hour day to put into it, I could pull it off. Like - hey, today. Work, in their mercy, gave me the day off. Well, the part of the day AFTER 4:00 in the morning, when I stumbled in the door.

So - I'm off to get stuff done in Frayed Knights. Talk atcha later!

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